Roofed Forest Village...11...+ Iron GolemHas 48 doors...should net 16 or 17 villagersFounder 1 = Butcher (Butcher)
Founder 2 = Farmer (Fletcher)
Farmer 1 (Farmer)
Cleric 1
Blacksmith 1 (Armorer)
Farmer 2 (Fletcher)
Blacksmith 2 (Toolsmith)
Butcher 1 (baby)
Blacksmith 3 (baby)
Cleric 2 (baby)
Butcher 2 (baby)
NOTE: This village has all the types of housing built by the blueprints, but with a few extraneous changes that don't affect the housing. Before I started the renaissance thing, all the types of villagers were present except a couple, and all the villagers really liked to congregate at the stables. This time, there are no Librarians yet (not even any I missed--see the notes about that below), and the villagers' favorite place to congregate is the Butcher Shop. They will use ANY of the housing, though, but they really like to socialize (as you can see by the photos below).
Swampland Village...7Has 32 doors...should net 10 or 11 villagersFounder 1 = Blacksmith (Toolsmith)
Founder 2 = Butcher (Butcher)
Butcher 1 (Leatherworker)
Butcher 2 (Leatherworker)
Farmer 1 (Fletcher)
Blacksmith 1 (Toolsmith)
Butcher 3 (baby)
NOTE: This village has only farms, and has no standard housing at all. The entire rooming house is built around the well, which is only standard by its depth. It made no difference that there isn't a Butcher Shop or a Forge. It took three babies before a single Farmer (who is still on his own) was spawned!
Extreme Hills Village...6Has 46 doors...should net 16 or 17 villagersFounder 1 = Butcher (Leatherworker)
Founder 2 = Blacksmith (Toolsmith)
Librarian 1
Librarian 2
Farmer 1 (Shepherd)
Butcher 1 (Leatherworker)
NOTE: This village doesn't have a Church or a Library, the Butcher Shop is non-standard, and the Forge is a small outdoor space at one corner of the well (which is the only totally standard well out of the three villages). I was totally surprised when the two Librarians were the first babies born!
These stats are after completely wiping out the population of each village, replacing one door in each village, going far away, saving, then going back, saving again, then starting with two founders in each village.
The only way to get the first two villagers named is to name the village spawner eggs. So I have a Founder 1 and a Founder 2. There is no way to know what they will become, so you just get what happens. After that, you have to name the babies. I just started with the #1 names from there...not counting in the Founders' professions. Having names for each villager makes it MUCH easier to count the population at each village!
I THINK the iron golem appeared in the Roofed Forest Village when the villagers reached the #10 mark. However, I ended up having to kill off three unnamed villagers that I somehow hadn't noticed, after they turned to adults, so the village MAY have hit #12 and the golem was spawned and I didn't find him right away. For some reason, the things seem to want to spawn indoors, and that one spawned inside the Library Annex. I had to destroy part of the wall to the right of the righthand door, because I didn't want to destroy one of the doors, therefore causing me to have to go far away, save, and come back again and save...all over again, in order to reset the game's count of the viable doors. Instead, I chose to kill off the three unnamed villagers, then trade like crazy with the named ones, in order to rebuild my reputation with the "tribe"' before the iron golem appeared. If your reputation with the villagers is less than -15, he will attack you! Of course, I'm playing mainly in Creative, so he wouldn't be attacking me unless I went into Survival, which I haven't done yet, but I shouldn't be that low...possibly down a little, but I don't think I'm even in the negative, because I've traded so many times to the GOOD (trading in a villager's final slot).
Unfortunately, without a mod, there seems to be no way of keeping track of your reputation, except that you will know when you get down to less than -15, because the golem will attack you!
EDIT: I just found this about the golems, in the WIKI: "Iron Golems spawn naturally in villages, provided there are 10 villagers and at least 21 houses (counted as doors). It is possible for Iron Golems to spawn in player-made villages. The chance of spawning is 1 in 7000 per tick which averages around one every six minutes."
Here are some miscellaneous pictures taken during the repopulation process.