DEVELOPMENT - Skypheria Beta

This SKY world has been based on Skytasia, but is built on a smaller map. This world is no yet completed. This is a public forum.

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Re: DEVELOPMENT - Skypheria Beta

Postby lindawing » July 13th, 2014, 8:17 pm

I was going to investigate doing that for my game, too, but I have the game patched to the latest number, and supposedly am not supposed to have to do it.
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Re: DEVELOPMENT - Skypheria Beta

Postby Meadow9259 » July 13th, 2014, 8:24 pm

Aye, everything past 1.17 is supposed to have it done already by EA. I'm just a smidgen below that. :uhhuh:

Issues like these is why SOE elected to go full 64-bit with EQNL. I suspected it when I saw the way the EXE was labelled, then one of the devs confirmed it.
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Re: DEVELOPMENT - Skypheria Beta

Postby Meadow9259 » July 13th, 2014, 11:23 pm

35/96 complete. ;-)

30/53 Community and 5/43 Residential
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Re: DEVELOPMENT - Skypheria Beta

Postby lindawing » July 14th, 2014, 12:57 am

I should be able to start beta testing by Wednesday. I need to look at all your topics to find out which lots I should be testing. I'm sorry I got so lost while everyone was here. Of course, we have Mom's memorial coming up, now, but there's a little time before that happens.
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Re: DEVELOPMENT - Skypheria Beta

Postby Meadow9259 » July 14th, 2014, 4:13 pm

Thanks, Linda. :friends:
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Re: DEVELOPMENT - Skypheria Beta

Postby lindawing » July 24th, 2014, 4:07 am

Well, I was stupid last night. I downloaded several things that I had on a list to do after 2 AM...including your saved Skypheria game (thank you for re-linking that for me, Meadow).

I went into the game today and got all the housing renamed for the smaller world, and then I realized...OOPS! I kept THINKING I was missing something last night...yup...all your release candidate community lots!!! :doh:

So...I'll be downloading them TONIGHT...sigh.
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